The name Qährx̄ Derbrolz Ckez is derived from the Dwarven language, as Qährx̄ Derbrolz Ckez was founded by Azros Råghurv, who was culturaly Dwarvern.
Climate
Qährx̄ Derbrolz Ckez has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Qährx̄ Derbrolz Ckez receives an average of 142 cm/y (55 in/y) of precipitation, most of which comes in the form of rain during the spring. Qährx̄ Derbrolz Ckez covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3842 m (12604 ft) above sea level.
Overview
Qährx̄ Derbrolz Ckez was founded durring the late 16th century in fall of the year 1499, by Azros Råghurv. The establishment of Qährx̄ Derbrolz Ckez suffered from many setbacks, delays, and obsticles, most notably a group of Qährx̄ Derbrolz Ckez which required millitary assistance exterminate before the community could finish being built.
Qährx̄ Derbrolz Ckez was built using the conventions of Dwarvern durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Qährx̄ Derbrolz Ckez is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Qährx̄ Derbrolz Ckez is buildings are arranged arrounded highly ordered system of premissive worn bedrock streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. The town's minimaly adiquite have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.
A look around Qährx̄ Derbrolz Ckez seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.
Civic Infrastructure
Qährx̄ Derbrolz Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qährx̄ Derbrolz Ckez.
Qährx̄ Derbrolz Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Qährx̄ Derbrolz Ckez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Qährx̄ Derbrolz Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qährx̄ Derbrolz Ckez's public wards, blessings, and other arcane systems.
Qährx̄ Derbrolz Ckez possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Qährx̄ Derbrolz Ckez's grid is powered by a direct leyline tap.
Qährx̄ Derbrolz Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Qährx̄ Derbrolz Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Qährx̄ Derbrolz Ckez has a long tradition of martial expertise. This may be a crisply-organized history of skilled native levies, or it may be a natural belligerence in the people that leaves them familiar with bloodshed. While their neighbors and liege doubtless respect their talents, this very aptitude might make them more willing to turn to steel than prudence would advise.
Qährx̄ Derbrolz Ckez's town hall was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.
The Frog, Giant near Qährx̄ Derbrolz Ckez are known to be almost tame, such that they can be put to domestic use.
Qährx̄ Derbrolz Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves square dance to channel Charm energies of tier 3 via moments of science.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 4
Milk Maids: 2
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 4953 m2
Cattle and Similar Creatures: 306
Poultry: 3678
Swine: 245
Sheep: 12
Goats: 2
Horses, Mounts, and Beasts of Burden: 122
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 3
Candlemakers: 3
Carpenters: 4
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 2
Farrier: 6
Glassworkers: 3
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 6
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 3
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 4
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 7
Barbers: 5
Coachmen: 1
Cooks: 4
Doctors: 2
Gamekeepers: 2
Grooms: 1
Hairdressers: 3
Healers: 3
Housekeepers: 3
Housemaids: 5
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 12
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 5
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 4
Potters: 2
Preserve Makers: 3
Quilters: 1
Seamsters: 6
Spinners: 3
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 5
Writers: 4
Produce Industries
Butter Churners: 3
Canners: 4
Cheesmakers: 3
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
366 of Qährx̄ Derbrolz Ckez's population work within a Foundational Occupation.
24 work in Agriculture
79 work as Craftsmen
29 work as Merchants
59 work as Service Workers
35 work as General Laborers
12 work as Skilled Laborers
56 work as Civil Servants
34 work in Cottage Industries
19 work as Artists
19 work in Produce Industries
787 of Qährx̄ Derbrolz Ckez's population do not work in a formal occupation, but do contribute to the local economy. 73 (6%) are noncontributers.
Points of Interest
The center of Qährx̄ Derbrolz Ckez's town square was built around an ancient standing stone.
POI
History
The the a hat of Enchantment, an a hat imbued with great amounts of Enchantment energies was created in Qährx̄ Derbrolz Ckez by in time immemorial, reportedly some time during the late 2nd century.